Dmytro Brazhnyk

About Me

A bit about me

I write software for a living. Most of the time it involves systems that are supposed to behave correctly under load, which is harder than it sounds and less glamorous than it looks.

I enjoy that kind of work, but this page is not about that. There is already a resume for those who are interested in titles and timelines.

This is more of a quiet place.

A bit of where I come from

I grew up in a family where certain things mattered in a very simple way. Doing things properly. Thinking before acting. Taking responsibility for your decisions.

Reading and learning were part of everyday life. Both of my parents were deeply educated, and in many ways I still feel they reached a level I don’t try to match.

My father had a strong influence on how I see the world. He is no longer here, but I often find myself returning to the ideas he passed on. One of them comes from Socrates:

“The only true wisdom is in knowing you know nothing.”

Socrates statue

It never felt like a philosophical quote. More like a practical starting point. A reminder to question what you think you understand.

My curiosity, and my preference for honesty and clarity, come from there.

Continuing to think and learn like this reflects the respect I have for my parents.

What I enjoy exploring

Some interests stay with you and never really change.

As a kid, I liked taking things apart just to see how they worked. Not always successfully. Sometimes they didn’t go back together.

That curiosity never really left. It just changed form over time.

Low-level programming feels similar in a way. With something like C++ or Rust, you can look closer at how systems are built, not just use them. There is a certain satisfaction in understanding what is underneath. Another direction that stayed with me is game development. I don’t see it as just entertainment. It feels closer to a form of art, where technical thinking can be used to create something meaningful.

Quantum game screenshot

A small quantum game we built with friends during a hackathon.

Not everything I explore has a clear purpose. Many things are unnecessary in a practical sense. But looking back, those directions often lead somewhere unexpected.

Over time, I started to see a pattern in that. The things I am naturally drawn to tend to find their place. And eventually, I stopped seeing it as coincidence.

It led me to faith. Not as an idea, but as something I became convinced of.

For me, this is connected to God. The path, the abilities, and the opportunities are not entirely my own.

It became a way of serving people.

Faith and learning illustration